Georg Engebakken
Georg Engebakken has been a pioneer in bringing real time rendering into the VFX industry. With over 15 years of experience he has worked on several high profile video game IP’s including Fortnite World Cup, Minecraft Dungeons, and is lead Technical artist, and Lead VFX artist on an upcoming Sony Playstation IP.
Georg has also worked on high profile Films and TV. Some projects worth mentioning are: Lead Post Viz artist on ‘Fantastic Beasts – Crimes of Grindelwald’. Virtual Production Supervisor / Unreal Supervisor on: ‘Borderlands’, ‘Alien: Romulus’, ‘The Midnight Sky’ and ‘House Of The Dragon’.